package cn.valorin.item;

import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;

import cn.valorin.util.ItemCreator;
import static cn.valorin.configuration.languagefile.MessageSender.*;

public class Gui1 {
	public static ItemStack get(Player p) {
    	return new ItemCreator(Material.ANVIL,
    			gm("&a&l点击制作",p),
    			gml("|&7点击此处制作粽子|",p),
    			0,
    			true)
    	.get();
    }
}
